Let’s be brutally honest: TDD isn’t new. It’s been around for decades. It’s praised by some of the most respected minds in software. It’s baked into agile, XP, and even many university courses. So why aren’t more teams doing it? Why is the Red-Green-Refactor cycle...
Responsibilities
Beyond Story Points: A Practical Guide for Grown‑Up Agile Teams
Story points aren’t evil–but they’re often abused. Here’s how to use them wisely, and how to grow beyond them without losing your mind (or your metrics).
Inside the Red-Green-Refactor Cycle: A Ritual for Flow, Feedback, and Fearlessness
Vastly improve code quality and development speed with the proven red-green-refactor cycle – an extreme programming technique within TDD
The Story Point Illusion: Why “Per Person Velocity” is a Corporate Fairy Tale
Unpack the concept of story points and why measuring them per person is a misguided approach to team effectiveness.
If You Think TDD Means Automated Tests, You’re Missing the Point
Test-driven development is often confused with automated testing. But having automated tests is a far cry from the benefits of TDD
The Story Points Trap: How We Lost Sight of Real Value
Learn how to use velocity effectively within your team dynamics. It is a tool for insights, not a vanity metric to chase.
One Game. One Lesson. A Lifetime of Impact.
Why do games in coaching work so well? What exactly makes them effective?
How to Respond When Teams Say Their Work Doesn’t Fit a Fixed Sprint
Scrum Masters and Agile Coaches get this objection regularly from engineering teams. This week’s article is about how to reply.
Why Laughter Is a Better Indicator than Velocity
What about some laughter? Could this be a better metric than LOC, velocity & co?
The Pitfall Of Customer-Driven Decision-Making (And How To Avoid It)
Does your product manager do what the customers tell them to do? They need to stop!









