A common question I get: How do we demo virtual deliverables in the Sprint Review or System Demo? If we only have a backend or a library to show, how can we best do it? Let me give a few tips in this week’s article.
Product Owner
Unlocking Performance: The Overlooked Management Strategy That Works Wonders
The Agile Compass
by Matthias Orgler
Hello Reader,
in the last two weeks we looked at planning: assessing why we insist on finalizing the plan (and how to stop) and why you shouldn’t pick user stories in Sprint planning (and what to do instead).
This week we’ll talk about an overlooked management strategy that could unlock high performance for you.
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The Great Agile Paradox: Why We Can’t Seem to Let Go of “Finalizing the Plan”
The Agile Compass
by Matthias Orgler
Hello Reader,
last week we talked about why Product Owners shouldn’t spend so much time writing user stories. This week we’ll look at the paradox of well knowing how much waste big upfront planning is, yet still insisting on doing it.
Before we dive into why we can’t let go of planning to plan the plan, here are other articles you might have missed:
Overcoming Resistance to Change in Agile Transformations: A Guide for Agile Coaches and Leaders​
Unlocking…
How to Boost Team Collaboration with User Stories – Not Just Writing!
Alright, do you measure the effectiveness of product owners by how much time they devote to writing great user stories? Many do – more or less explicitly. But there is a hard truth: The better the Product Owner, the less time they spend writing user stories ?!
How long is your backlog?
If you start having trouble finding stories – or wondering whether the story is already in there somewhere – your backlog is probably too long ? The idea of a product backlog is that of a short-term buffer. A backlog lasting about 6 weeks is good; a backlog lasting 6...
Your budgeting kills agility!
Agility is much more than teaching teams to deliver in sprints. If your goal is to tackle the challenges of today, you'd better become agile on all levels. Traditional budgeting often works somewhat like this: ? Management decides to pursue a business opportunity?...
Are you afraid of user feedback?
While sprint reviews or system demos are meant to focus on feedback from users, so that you can deliver more value… …some PMs and POs are afraid that user feedback could challenge their plans/backlogs. What I see play out almost every week is the struggle to adopt an...
A sprint review or system demo without stakeholders is useless.
How many times have you seen sprint reviews without stakeholders? I must admit, I have seen this far too often in my life. And it's a waste of time! Why is it useless? First we have to ask, what the purpose of a review is. I often get answers like: ? to see the...
Without a goal, Sprint Plannings are wasted time ?
Sprints need a goal! Just handing out unconnected stories to developers is NOT agile. Product Owners are not only responsible to create and have a product vision, they're also responsible to COMMUNICATE that vision to the developers. ? Stop handing out tasks to...
Agile Requirements Game (aka Draw the Requirements Game)
Teaching teams the importance of face-to-face communication, feedback loops and a close relation with the client can be hard. Games help to feel and understand why this is so important. This article teaches you a little agile game you can play with your teams and coachees.